dice: 1d100
- +1 weapon
- want of enemy detection
- headband of intelect
- eversmoking bottle
- ring of feather falling
- boots of elven kind
- eyes of the eagle
- +3 ammunition
- potion of vitality
- amulet of the planes
- restorative ointment
- broom of flying
- mace of smiting
- ring of mind shielding
- decantur of endless water
- helm of brilliance
- winged boots
- staff of healing
- healm of telepathy
- deck of illusions
- bag of holding
- wings of flying
- berserker axe
- ring of spell storing
- ring of x-ray vision
- portable hole
- potion of speed
- +1 armor
- cloack of elvenkind
- +2 weapon
- +1 shield
- elven chain
- dwarven thrower
- wand of the war mage +1
- scimitar of speed
- robe of eyes
- ring of protection
- bracers of archery
- gauntlets of ogre power
- belt of dwarvenkind
- chime of opening
- boots of speed
- sword of sharpness
- rod of absorbtion
- bracers of defense
- wand of magic missiles
- carpet of flying
- mace of terror
- arrow of slaying
- helm of teleportation
- adamantine armor
- rod of security
- flame tongue sword
- nine lives stealer
- necklace of fireballs
- staff of thunder and lightning
- +2 armor
- ring of evasion
- pearl of power
- orb of dragonkind
- dwarven plate
- +2 shield
- animated shield
- wand of the war mage +1
- wand of polymorph
- cloack of protection
- dancing sword
- stone of good luck
- instant fortress
- periapt of wound closure
- staff of power
- +3 weapon
- rod of lordly might
- oathbow
- scarab of protection
- ring of telekinesis
- ioun stones
- +3 shield
- spellguard shield
- immovable rod
- defender
- staff of the mage eye
- cubic gate
- talisman of pure good
- mantle of spell resistance
- plate armor of etherealness
- amulet of health
- wand of the war mage +3
- ring of spell turning
- +3 armor
- robe of archmagi
- holy avenger
- belt of giant strenght
- ring of invisibility
- cloack of displacement [can break]
- armor of invulnerability
- vorpal sword
- ring of 3 wishes
- luck blade
- deck of many things