Description

Each weapon can have a maximum of 3 Charmstones.

  1. Charmstone for One-Handed Weapons: Referring to the one-handed weapon version, where a magic stone or jewel is placed on the weapon handle.
  2. Charmstone for Two-Handed Weapons: Representing the larger version for two-handed weapons, capable of fitting around the handle and enchanting it.
  3. Charmstone for Long-Range Weapons: Describing the piece of colored fabric with a magic jewel attached to one end, used for enchanting long-distance weapons like bows or other projectile-based weapons.
  4. Charmstone for Armor: Indicating the magnetic jewel used to enchant armors with magical abilities or skills.

Charmstones for One-Handed Weapons:

  1. Dexterity Enchantment: Increases the user’s dodging speed.
  2. Frostblade Enchantment: Adds ice damage to the user’s abilities.
  3. Luck Enchantment: Increases the chance to dodge enemy attacks.
  4. Vampirism Enchantment: Drains life from enemies and transfers it to the user.
  5. Camouflage Enchantment: Allows the user to blend into the environment and become harder to detect.
  6. Vitality Enchantment: Temporarily increases the user’s physical strength during combat.
  7. Perseverance Enchantment: Reduces the cost of vigor/stamina to perform special attacks.
  8. Evasion Enchantment: Increases the chance to evade enemy attacks.
  9. Thunder Enchantment: Adds electric damage to the user’s abilities.
  10. Vampirization Enchantment: Drains the life energy of enemies and transfers it to the user.
  11. Adaptation Enchantment: Increases resistance to different types of damage.
  12. Spiritual Protection Enchantment: Grants resistance to magical attacks.
  13. Counterattack Enchantment: Increases the damage dealt when performing counter-attacks.
  14. Inspiration Enchantment: Temporarily increases the strength and endurance of nearby allies.
  15. Illusion Enchantment: Creates illusions to confuse and distract enemies.
  16. Poison Enchantment: Adds a poisonous effect to the user’s abilities, causing damage over time.
  17. Disorientation Enchantment: Chance to temporarily disorient struck enemies, making them less accurate in their attacks.
  18. Counterstrike Enchantment: When blocking an enemy attack, it causes damage to the attacker.
  19. Magical Regeneration Enchantment: Increases the user’s mana regeneration while in combat.
  20. Insight Enchantment: Increases the chance to hit vital points of enemies, causing additional damage.

Charmstones for Two-Handed Weapons:

  1. Berserk Fury Enchantment: Increases the user’s damage as their life decreases.
  2. Vitality Enchantment: Increases the user’s life regeneration.
  3. Elemental Destruction Enchantment: Adds elemental damage (fire, ice, electricity) to the user’s abilities.
  4. Absorption Enchantment: Absorbs part of the received damage and converts it into life or energy.
  5. Intimidation Enchantment: Chance to instill fear in enemies, reducing their effectiveness in combat.
  6. Annihilation Enchantment: Increases the user’s critical damage in specific situations.
  7. Cosmic Protection Enchantment: Provides protection against cosmic or astral abilities.
  8. Relentless Vengeance Enchantment: Increases damage as the user takes damage.
  9. Arcane Devastation Enchantment: Adds magical damage to the user’s abilities.
  10. Return Enchantment: Reflects a percentage of received damage back to the attacker.
  11. Stealth Enchantment: Allows the user to move silently, reducing the chances of detection.
  12. Seismic Impact Enchantment: Causes ground tremors upon hitting the ground, stunning nearby enemies.
  13. Energy Drain Enchantment: Drains the energy or abilities of struck enemies.
  14. Divine Speed Enchantment: Increases the user’s movement speed during combat.
  15. Reflection Enchantment: Reflects part of the received damage back to the attacker.
  16. Temporal Manipulation Enchantment: Slows down time around the user, granting an advantage in combat.
  17. Corrosion Enchantment: Adds a damage-over-time effect to the user’s abilities.
  18. Blessed Healing Enchantment: Gradually restores the user’s health over time.
  19. Chaos Enchantment: Adds a random effect to attacks, potentially causing additional damage or negative effects.
  20. Indomitable Courage Enchantment: Increases the user’s resistance to fear and intimidation effects.

Charmstones for Long-Range Weapons:

  1. Poison Arrows Enchantment: Adds a poisonous effect to arrows, causing damage over time.
  2. Sharpshooter Enchantment: Increases arrow accuracy and critical hit chance.
  3. Arcane Explosion Enchantment: Upon hitting the target, arrows create a small explosion of magical energy.
  4. Stealthy Enchantment: Allows arrows to become invisible during flight, making them harder to evade.
  5. Piercing Enchantment: Increases the ability of arrows to penetrate enemy armor.
  6. Multiplication Enchantment: Upon hitting the target, arrows split into several, hitting multiple enemies.
  7. Exhaustion Enchantment: Temporarily reduces the speed and energy of enemies hit by arrows.
  8. Recovery Enchantment: Recovers a small amount of life or energy upon hitting the target with arrows.
  9. Deadly Precision Enchantment: Increases the critical damage of arrows, causing devastating impact.
  10. Silence Enchantment: Reduces the sound produced by arrow shots, making it difficult to detect the shooter.
  11. Elemental Dispersion Enchantment: Adds a random elemental effect (fire, ice, electricity) to arrows.
  12. Blindness Enchantment: Causes a temporary blindness effect on enemies hit by arrows.
  13. Redirect Enchantment: Allows arrows to change direction to hit adjacent targets.
  14. Sniper’s Invisibility Enchantment: Temporarily makes the shooter invisible after firing arrows.
  15. Freezing Enchantment: Adds a freezing effect to arrows, slowing down the movements of enemies.
  16. Expansion Enchantment: Upon hitting the target, arrows expand, causing damage in a larger area.
  17. Remote Healing Enchantment: Upon hitting allies, arrows grant a small amount of healing.
  18. Paralysis Enchantment: Causes a temporary paralysis effect on enemies hit by arrows.
  19. Paralyzing Poison Enchantment: In addition to the poisonous effect, arrows also cause paralysis in enemies.
  20. Vital Energy Drain Enchantment: Drains the vital energy of enemies hit, gradually weakening them.